Ask me about
Work experience
- May 2016 – present
Kaliber.ai / Kaliber Labs
VP of EngineeringKaliber is a medical AI company that is shaping the future of surgical care. On the journey to create the machine brain for autonomous surgery we are creating AI solutions to enhance and augment the surgeon’s skill. Our solutions reduce procedural time and deliver consistency. Ultimately, our solutions will improve surgical outcomes and democratize surgery by reducing cost and impacting lives. Our AI solutions interpret endoscopic video feeds and recognize anatomical / pathological structures. In addition, Kaliber’s software allows surgeons to obtain precise point to point measurements as well as calculate the area and volume of structures intraoperatively using generic probes. Our AI algorithms provide guidance during a surgical procedure based on the techniques employed by expert surgeons and supported by validated metrics. Kaliber AI bridges preoperative planning, surgical performance, and postoperative communication with patients and their families. We also help surgeons achieve better patient satisfaction - Kaliber AI generates surgical excerpts, assists them communicating their skills and helping patients to understand the surgery they have undergone. Kaliber is headquartered in San Francisco, with research offices in Finland and India. The creation of AI solutions is directed by top US orthopedic physicians serving on the Kaliber Surgery Advisory Board. Kaliber is solving the most challenging problems in surgery today in an effort to democratize surgery and ensure superior outcomes for surgical patients tomorrow. - January 2015 – May 2016
bop Media
CTOBop is a location based social media app that lets you discover happenings and curiosities near you. Connect with your friends locally and across the world by posting photos and videos of moments around you. - Implemented iOS client. Technologies used: Google Geocoding API, Google Maps SDK, Facebook API, Twitter API, Crittercism. - Implemented scalable and performant REST API using Node.js and MongoDB - Established entire server infrastructure on Amazon AWS using EC2, Route53, S3, CloudFront, SES - January 2015 – June 2015
BCodex
Senior EngineerBCodex is an iBeacon and BLE registry service. Using the BCodex SDK gives your app instant access to a network of iBeacon devices and the intelligence it needs to provide an engaging, micro location based experience. - Designed and implemented iOS SDK that detects and registers encountered iBeacon/BLE signals - Created proof of concept / demo apps that showcased the various use cases of the SDK - Created OSX application that functions as an interface to the Ubertooth BLE packet sniffer. App also interfaced with BCodex REST API to allow easy addition of encountered iBeacon and BLE devices to the registry. - Implemented REST API using Node.js and MongoDB - Established entire server infrastructure on Amazon AWS using EC2, Route53, S3 - April 2012 – January 2015
Sift Shopping
iOS Engineering ManagerSift Shopping is a personalized, location based shopping app. - Lead and managed iOS and Android app development team. Responsible for planning and executing all aspects of client release cycles. - Designed and implemented location based iBeacon and macro location based shopping features - Worked closely with product team to formulate development schedule and meet short/long term business goals - July 2011 – April 2012
Tencent
Engineering Manager- Led a team of client engineers to build Sky Island - a 3D based role playing game on Facebook - Implemented 3D shaders that utilized advanced features of the Flash 3D rendering engine - April 2009 – July 2011
Digital Chocolate
Senior Lead Studio Engineer- Lead engineer for Nanoverse Castles game on the iPhone and Facebook, a multiplayer and strategic collectible card game - Worked closely with server team to optimize server/client communications - Implemented automated, continuous integration build system for iOS and Flash development teams - Streamlined development and QA processes to help the teams achieve predictable and efficient release cycles - July 2007 – April 2009
Gaia Interactive
Game Engineer- Lead engineer for Gaia Cinemas, an avatar based interactive hangout where users watch movies together in realtime. Avatar interactions included tomato and popcorn throwing and text chat. - Created various flash mini games for avatar based virtual hangouts - Assisted zOMG MMO team with implementation of various game play features - January 2005 – January 2007
FriendFinder Networks, Inc.
Flash Engineer- Implemented and maintained a desktop instant messenger written in AS3 and deployed as a windows/mac executable using mProjector. Instant messenger featured real time video streaming, voice, and text chat. - Optimized flash video streaming system for better scalability using Adobe's Origin/Edge architecture for Flash Media Servers. - Rebuilt Streamray’s streaming video recorder/viewer after acquisition
Education
- PresentComputer Science
- Present
San Jose State University
Fine and Studio Arts